Fire emblem fates conquest lunatic5/18/2023 Mortal Savants will all have Seal Magic.Dark Knights will all have Black Magic Range +1, even if they have Dark magic equipped instead.Holy Knights will all have Defiant Resistance.Fortress Knights and Great Knights will all have Defiant Defense.Swordmasters will all have Quick Riposte.Armored Knights and Fortress Knights will all have Armored Blow.Bishops will all have Renewal and Miracle.Mages and Priests will all have Magic +2.Dark Mages will all have Seal Strength.Archers, Snipers and Bow Knights will all have Poison Strike.Thieves and Assassins will all have Pass.generic enemy Swordmasters will all have Axebreaker+). All Weaponbreaker skills will be replaced with their Weaponbreaker+ versions (e.g.War Masters and Dark Knights break this trend they have Axe level 5/Brawl level 3 and Reason level 5/Lance level 3 respectively, regardless of their equipped weapon.Advanced and Master classes will have prowess level 5.Intermediate classes will have prowess level 4.Beginner classes will have prowess level 3.All Prowess skills will be upgraded compared to Hard Mode. ![]() In Three Houses, nearly all generic enemy classes will come with specific additional skills.In Three Houses, most level bosses have the ability to move, such as Solon and Death Knight, where they would commonly be confined to a single space on lower difficulties.In Fates, the AI will always attempt to perform Dual Attacks and will perform actions faster than on lower difficulties. In Awakening, the strength of the Risen summoned from Reeking Boxes will be unaffected by chapter locations.In Conquest, most enemies typically have skills that make them very tedious to kill. In Fates, enemies do not see new skills as much in Birthright as in Conquest.For example, in Awakening, Grima in The Future Past 3 will have Rightful God added to his skill roster. Enemies will have extra skills added to them from Hard Mode, including enemy only skills.In Fates, enemies have forged weapons similar to that of Awakening, but the bonuses can be achieved by the player (though doing so is very time consuming).In Awakening, enemies in high-level areas (e.g areas like Warriors' Tomb) will be carrying forged weapons with bonuses that the player cannot achieve.It should be noted this only applies to skirmishes, as enemies do not carry forged weapons on the main route/paralogues/DLCs (excluding the DLC Apotheosis). In addition, enemy units will carry more powerful forged weapons. ![]()
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